Hey, I’m Alex.
I am a Narrative designer and writer experienced in writing military and/or post-apocalyptic stories, developing character backgrounds and world building through the use of historical events and real world inspiration.
Projects
Restorers Of LOGIC
My long time writing project which is a story about powered up humans fighting for their freedom in a world devastated by a viral outbreak.
Restorers Of LOGIC - A Narrative Experience
A short section of gameplay that let’s you play through a new scenario that was created using the setting and characters of the Restorers of LOGIC.
View Project
To Save What Remains
A short analysis on the overall story of the division franchise as a whole and how the mission of ‘Saving what remains’ has changed with interactions with other forces.
Stories in Ruin: Storytelling in Tom Clancy’s The Division 2
These are my observations on the environmental storytelling found within the world of the division which adds to the narrative told through the characters you encounter.
Articles
CV
PDF download: here
Alex Walton
lex.GameDev@outlook.com
PERSONAL STATEMENT
I am a Narrative designer and writer experienced in writing military and/or post-apocalyptic stories, developing character backgrounds and world building through the use of previous events and real-world inspiration. I am writing a long novel type story that is in a post-apocalyptic setting that involves military elements.
SKILLS
· Games Software: Microsoft Office, proficient with Unity’s Fungus plug in and setting basic scenes up, limited understanding of Python and Unreal engine, 3ds Max and Blender.
. Narrative Design: Worked on multiple personal and university projects that range in length from short stories to long form narratives to multi ending narratives
· Communication and Teamwork: Have been a part of multiple sports teams that have given me an understanding of the importance of how teamwork and communication skills are some of the most useful skills that a person can have.
· Organisational Skills: Good at time management, meeting deadlines, working in a team environment, proficient in Miro and Jira.
EDUCATION AND QUALIFICATIONS
2022-present University of Chichester - BA (Hons) Games Design and Development
Projects:
· Stories in Ruin: This was a module on games analysis through multiple lens and I chose to analyse a game’s narrative experience through some narrative lenes, this is what lead to me writing the ‘Stories in Ruin’ analysis piece on the Division 2.
. Restorers of LOGIC - A narrative pitch: This module was a joint one with screenwriters and taught the basic underpinnings of narrative design and the types of stories most commonly found in games and also how to present a new narrative idea to a company for it to potentially be made.
. Restorers of LOGIC - A narrative experience: This was another joint module with screenwriting, and taught the use of the Unity plug in fungus to create interactive narrative experiences in Unity, this is also where I learnt the prevailing narrative design documentation methods. And is where some of the planning documents come from.
. Placeholder: This is the Final Major Project that I created at university, and this is a culmination of all the narrative learning that I have done during my time at university, and this is the project called Placeholder and is another interactive experience that makes use of player agency to guide the narrative down different paths.
· I was a part of the Volleyball Varsity team at the end of my second year, as well as a part of the committee as treasurer and equipment manager through my 2nd and 3rd years. Worked on a group project in 2nd year.
2019-2021 Godalming College, Godalming
CAG’d A Levels: IT BTEC (Distinction), Economics (C), Geography (C).
CAG’d 2020: Core Maths (B).
NARRATIVE PROJECTS
09/2024 - 05/2025 Placeholder University of Chichester
This started out as my Final Major Project for University and is a short interactive narrative experience that takes place in an alternate version of earth, the narrative is heavily influenced by how players decide to deal with the choices presented to them. This narrative takes place in an area that has been struck by part of an asteroid and the area has become dangerous with monsters and anomalies populating the area around the strike zone, and the player enters this area to find alien debris to sell but is forced to work for the government after they are caught.
2022 - Present Restorers of LOGIC Personal Project
My long time writing project which is a story about powered up humans fighting for their freedom in a world devastated by a viral outbreak. And a group of survivors that are fighting against the current military government that want to use a system that was developed to keep people safe to make the population of the nation into a larger military power to expand their sphere of influence. The fight isn’t just about the people but how the world ends up rebuilding it’s self after 90% of the population is wiped out.
Other Accomplishments
Global Game Jam 2023 and 2025
WORK EXPERIENCE
2022 to Present Seasonal Barista - Odeon Guildford
2021 to 2022 Cinema Host – Odeon, Guildford
INTERESTS AND HOBBIES
In my free time I like to play video games with my friends, in 2022 a group of friends and myself started to play airsoft. I am also interested in trains, anime and manga, airsoft, ice hockey, video games and narrative design and analysis.
REFERENCES AVAILABLE ON REQUEST
Get in Touch!
Email: lex.GameDev@outlook.com